Gossip Websocket Sync Protocol
I recently started extending Gossip, a chat network for text based games, with other services. When expanding these, I wanted to keep them up to date on any changes that occurred on Gossip’s backing data.
For this I came up with a sync protocol that lives on top of the standard socket, that gets enabled for higher privileged applications. This was really cool to write, so I hope everyone checks it out!
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